SharpDX.Direct2D1.Color4

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SharpDX.Direct2D1.Color4

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Disclaimer: The SharpDX SDK Reference section was compiled from the official SharpDX Documentation and was NOT authored by NinjaTrader.  The contents of this section are provided as-is and only cover a fraction of what is available from the SharpDX SDK.  This page was intended only as a reference guide to help you get started with some of the 2D Graphics concepts used in the NinjaTrader.Custom assembly.  Please refer to the official SharpDX Documentation for additional members not covered in this reference.  For more seasoned graphic developers, the original MSDN Direct2D1 and DirectWrite unmanaged API documentation can also be helpful for understanding the DirectX/Direct2D run-time environment. For NinjaScript development purposes, we document only essential members in the structure of this page.

 

 

Definition

Represents a color in the form of rgba.

 

Syntax

struct Color4

 
Constructor

Color4()

Initializes a new instance of the Color4 struct

Color4(Color3 color)

Initializes a new instance of the Color4 struct using a SharpDX.Color3 struct

Color4(Color3 color, float alpha)

Initializes a new instance of the Color4 struct using a SharpDX.Color3 struct with a float for alpha values

Color4(float red, float green, float blue, float alpha)

Initializes a new instance of the Color4 struct using float values for red, green, blue

 

 

Properties

Black

The Black color (0, 0, 0, 1)

White

The White color (1, 1, 1, 1)

Red

The red component of the color

Green

The green component of the color

Blue

The green component of the color

Alpha

The alpha component of the color