SharpDX.Direct2D1.AntialiasMode
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Specifies how the edges of nontext primitives are rendered.
(See also unmanaged API documentation)
enum AntialiasMode
PerPrimitive |
Edges are antialiased using the Direct2D per-primitive method of high-quality antialiasing. |
Aliased |
Objects are aliased in most cases. Objects are antialiased only when they are drawn to a render target created by the CreateDxgiSurfaceRenderTarget method and Direct3D multisampling has been enabled on the backing DirectX Graphics Infrastructure (DXGI) surface. |